Revert "Fix remaining errors and enable strict mode (#1628)"

This reverts commit ad2598361b.
This commit is contained in:
Scott Anderson
2025-08-05 14:20:50 -04:00
committed by GitHub
parent 298759b7a2
commit 006d904072
18 changed files with 42 additions and 62 deletions
+12 -5
View File
@@ -29,7 +29,7 @@ async function nearbyUnits(
unitPosX: number,
rangeCheck: number,
range: number,
unitTypes: readonly UnitType[],
unitTypes: UnitType[],
) {
const game = await setup(mapName, { infiniteGold: true, instantBuild: true });
const grid = new UnitGrid(game.map());
@@ -51,7 +51,7 @@ describe("Unit Grid range tests", () => {
["plains", 0, 10, 11, false], // Exactly 1px outside
["big_plains", 0, 198, 42, true], // Inside huge range
["big_plains", 0, 198, 199, false], // Exactly 1px outside huge range
] as const;
];
describe("Is unit in range", () => {
test.each(hasUnitCases)(
@@ -77,18 +77,25 @@ describe("Unit Grid range tests", () => {
["plains", 0, 10, 11, [UnitType.DefensePost], 0], // 1px outside
["big_plains", 0, 198, 42, [UnitType.TradeShip], 1], // Inside huge range
["big_plains", 0, 198, 199, [UnitType.TransportShip], 0], // 1px outside
] as const;
];
describe("Retrieve all units in range", () => {
test.each(unitsInRangeCases)(
"on %p map, look if unit at position %p with a range of %p is in range of %p position, returns %p",
async (mapName, unitPosX, range, rangeCheck, units, expectedResult) => {
async (
mapName: string,
unitPosX: number,
range: number,
rangeCheck: number,
units: UnitType[],
expectedResult: number,
) => {
const result = await nearbyUnits(
mapName,
unitPosX,
rangeCheck,
range,
units, // remove readonly
units,
);
expect(result.length).toBe(expectedResult);
},