98 lines
2.4 KiB
JavaScript
98 lines
2.4 KiB
JavaScript
jQuery(function($) {
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var $bodyEl = $('body');
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function showScores() {
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var scores = $('#scores')[0].cloneNode(true);
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mui.overlay('on', scores);
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setTimeout(function() {
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$(scores).addClass('active');
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}, 20);
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}
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function hideScores() {
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$bodyEl.toggleClass('hide-scores');
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}
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$('body').on('click', '.js-show-scores', showScores);
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$('body').on('click', '.js-hide-scores', hideScores);
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});
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function inviteOverlay() {
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mui.overlay('on', $('#invite')[0].cloneNode(true));
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}
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function aboutOverlay() {
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mui.overlay('on', $('#about')[0].cloneNode(true));
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}
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function toggleWarningDrawer() {
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$('#warning-drawer').toggleClass('shut');
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}
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function start(url) {
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var socket = null;
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var gameCode = window.location.hash.substr(1);
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var existingGame = localStorage.getItem("existingGame");
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if (existingGame != null) {
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try {
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existingGame = JSON.parse(existingGame);
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} catch (error) {
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existingGame = null;
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}
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}
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var initialState = {
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url: url,
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gameCode: gameCode == "" ? null : gameCode,
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existingGame: existingGame,
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seed: new Date().getTime()
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};
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var game = Elm.fullscreen(Elm.MassiveDecks.Main, { notifications: "", initialState: initialState });
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game.ports.initialState.send(initialState);
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function openWebSocket(lobbyId, secret) {
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var loc = window.location, new_uri;
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if (loc.protocol === "https:") {
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new_uri = "wss:";
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} else {
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new_uri = "ws:";
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}
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new_uri += "//" + loc.host;
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new_uri += loc.pathname + "lobbies/" + lobbyId + "/notifications";
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if (socket != null) {
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socket.close();
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}
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socket = new WebSocket(new_uri);
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socket.onopen = function (event) {
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socket.send(JSON.stringify(secret));
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}
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socket.onmessage = function (event) {
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game.ports.notifications.send(event.data);
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}
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socket.onclose = function (event) {
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if (socket != null) {
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openWebSocket(lobbyId, secret);
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}
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}
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}
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game.ports.subscription.subscribe(function (lobbyIdAndSecret) {
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if (lobbyIdAndSecret != null) {
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localStorage.setItem("existingGame", JSON.stringify(lobbyIdAndSecret))
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openWebSocket(lobbyIdAndSecret.lobbyId, lobbyIdAndSecret.secret);
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window.location = "#" + lobbyIdAndSecret.lobbyId;
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} else {
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if (socket != null) {
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window.location = "#";
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localStorage.removeItem("existingGame");
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var oldSocket = socket;
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socket = null;
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oldSocket.close();
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}
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}
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});
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}
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