Commit Graph

97 Commits

Author SHA1 Message Date
Gareth Latty e5cfdb16cd Resolve #150: Fixed bug where public game summaries were failing. 2020-05-30 16:04:47 +01:00
Gareth Latty 9e50f08471 Add new deck source: JSON Against Humanity. 2020-05-30 04:18:09 +01:00
Gareth Latty b0ab6eac05 Resolve #140, fix change to Many Decks API, resolve #145 & #146. 2020-05-28 14:46:49 +01:00
Gareth Latty 7094b6c905 Change Many Decks url. 2020-05-23 23:35:07 +01:00
Gareth Latty 1bc4f074ed Add pointer to many decks. 2020-05-23 22:11:51 +01:00
Gareth Latty cd591c4af1 Resolve #144: Fix bug where play order was not shuffled in event. 2020-05-23 04:36:19 +01:00
Gareth Latty 9617886555 Many Decks integration. 2020-05-21 02:38:15 +01:00
Gareth Latty 58a1143007 Emergency cardcast replacement given a URL to some JSON. 2020-05-17 00:45:07 +01:00
Gareth Latty c44159255b Temporary fix for css bug. 2020-05-16 19:17:24 +01:00
Gareth Latty 4639cd4607 Resolve #47: Add “Never Have I Ever” house rule. 2020-05-16 16:23:44 +01:00
Gareth Latty 8c9b1edb45 Resolve #106: Implement audience mode setting. 2020-05-16 16:02:38 +01:00
Gareth Latty d3d0d997df Resolve #129: Allow liking plays during revealing. 2020-05-16 16:00:24 +01:00
Gareth Latty 492d439929 Resolve #128: Make it so revealing has a wait time at the end like playing, and make revealing possible to disable in config.
This includes a massive simplification of the configuration system.
2020-05-16 15:56:44 +01:00
Gareth Latty 749485b16a Resolve #117: Move from Weightless to MWC.
Resolve #132: Fix some issues with the Postgres backend.
2020-05-16 15:53:43 +01:00
Felipe Matheus dcca534f7a Add built-in CaH deck in Brazilian Portuguese 2020-05-10 03:18:39 +01:00
Gareth Latty 40814cdc68 Resolve #133: Fix bug where cards were being mutated on discard instead of copied. 2020-05-10 03:15:59 +01:00
Gareth Latty 81c5dff1b6 Fix some cards that were capitalized for no reason. 2020-05-03 01:19:17 +01:00
Gareth Latty 1e80a4ca44 Changes to support Make Decks. 2020-05-03 00:25:33 +01:00
Gareth Latty d1c4c62b27 Include built-in decks in the docker image. 2020-05-01 01:50:47 +01:00
Gareth Latty 17331589f0 Add a built-in deck source and the CaH base deck.
This does a lot of the work needed for #120.
2020-05-01 01:12:12 +01:00
Gareth Latty 61a33aef66 Resolve #112: Allow the user to change the name of the game, and allow localisation of the default name. 2020-04-30 13:31:01 +01:00
Gareth Latty 1444b48510 Fix issue with discards that was leading to cards being lost instead of reshuffled. 2020-04-30 12:13:53 +01:00
Gareth Latty 9a45dd0117 Fix list in readme and Heroku deployment. 2020-04-27 20:34:04 +01:00
Gareth Latty c8977d9197 Resolve #122: Custom card fills are now synchronised with the server. 2020-04-27 19:53:46 +01:00
Gareth Latty 7a175b1a88 Resolve #121: Add an option to automatically advance the round. 2020-04-25 12:31:33 +01:00
Gareth Latty 568d19b42e Update dependency. 2020-04-05 20:11:06 +01:00
Gareth Latty e810c111bb Fix bug with hard-coded card size string, use elm type for grammatical noun gender and fix some comments. 2020-04-04 16:50:54 +01:00
Gareth Latty 65bdb38910 Fix language selection issues. 2020-03-28 20:36:44 +00:00
Gareth Latty 431a614af7 Update dependencies. 2020-03-28 18:48:01 +00:00
Gareth Latty 3688d64bb1 Update dependencies and fix Heroku build. 2020-02-19 13:18:05 +00:00
Gareth Latty 365e235dd2 Update PostgreSQL store to use the same upgrade system as the cache, Resolve #105: correct first word change. 2020-02-11 17:59:07 +00:00
Gareth Latty 4f0ef9a85a Resolve #87: Implementation for PostgreSQL store & cache.
Resolve #103: Fixed bug that stalls the game on round advancement.
2020-02-11 17:28:29 +00:00
Gareth Latty 935c60e125 Resolve #96: Allow users that are only spectating the game. 2020-02-09 19:21:50 +00:00
Gareth Latty a664a9d357 Resolve #89: Expose game state errors to the client. 2020-02-08 01:21:09 +00:00
Gareth Latty 9b75e479df Overhaul of the config system.
Resolve #98: Switch to a patch based config system.
Resolve #99: Allow users to view configuration to start new games.
Resolve #21: Check for a sane number of responses.
2020-02-07 03:17:01 +00:00
Gareth Latty b013723227 Handle deck loading errors, and warn users about starting the game with too few responses. 2020-01-26 23:17:27 +00:00
Gareth Latty de868ecc70 Resolve #58 & #57: Support for blank white cards. 2020-01-24 04:44:04 +00:00
Gareth Latty 3a1189a912 Resolve #100: Likes now actually have an effect. 2020-01-19 23:33:37 +00:00
Gareth Latty 7702981ddb Resolve #37: Add spectation. 2020-01-19 15:24:58 +00:00
Gareth Latty 49c6a2066e Resolve #75: Add game ending. 2020-01-14 16:51:39 +00:00
Gareth Latty 9cbf6db5f3 Away state, Time Limits, Leaving games. 2020-01-12 14:00:10 +00:00
Gareth Latty ebd58036d2 Enhance revealing. 2020-01-04 03:22:15 +00:00
Gareth Latty d75ee3fcff Fix hot-joining games. 2020-01-04 03:03:54 +00:00
Gareth Latty aa0d3a4b5b Resolve #95: Add support for browser notifications. 2020-01-04 02:37:00 +00:00
Gareth Latty 9e400a2529 Surface join lobby specific errors. 2020-01-02 09:25:33 +00:00
Gareth Latty d90541fe92 Resolve #94: Reintroduced TTS support. Resolve #68: Added voice selection for TTS. 2020-01-01 18:18:17 +00:00
Gareth Latty ffde27f51e Fix for incorrect JWT import. 2019-12-28 15:10:19 +00:00
Gareth Latty d80279a3b1 Move v2 to master. 2019-12-28 14:11:08 +00:00
Gareth Latty 01e12eab05 Updates to everything, move to node 13. 2019-12-27 16:32:49 +00:00
Gareth Latty fa8d80bec2 Add game history view. 2019-07-31 11:07:35 +01:00