Gareth Latty
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d95c558cc8
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Move the sidebar state into elm for consistency and simplicity.
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2016-06-26 23:51:18 +01:00 |
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Gareth Latty
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48ff42a5b4
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Update icons and related configuration for browsers.
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2016-06-26 17:18:55 +01:00 |
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Gareth Latty
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e9f632e2df
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Updates to styles, suresource integrity & added a custom error page.
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2016-06-25 14:43:04 +01:00 |
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Gareth Latty
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5cbd425bdc
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Notification tests.
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2016-06-17 13:52:35 +01:00 |
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Gareth Latty
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ff441c415f
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Add better comments, testing framework, some simple initial tests.
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2016-06-17 01:58:40 +01:00 |
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Gareth Latty
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4ffe30b2e4
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Fix for bug where notifications were sent to the wrong clients.
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2016-06-07 19:25:07 +01:00 |
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Gareth Latty
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d9d2d33f15
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Some fixes and simplifications for eventing.
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2016-06-07 18:45:23 +01:00 |
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Gareth Latty
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8a5cfb6876
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Move to eventing model for the server.
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2016-06-06 20:14:17 +01:00 |
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Gareth Latty
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d4650b8546
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Resolve #17 - Simple 15m cache for decks.
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2016-06-05 16:03:47 +01:00 |
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Gareth Latty
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e595f52c2d
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Fix an issue where errors were not given when the cardcast deck didn't exist, #45 - disable buttons on start screen once clicked.
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2016-06-04 16:03:34 +01:00 |
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Gareth Latty
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494154bc2a
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Add desktop notifications to let players know when they need to do something. Also moved the overlays into Elm rather than javascript hackery.
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2016-06-02 03:35:04 +01:00 |
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Gareth Latty
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b20a8b3d65
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Resolve #32: Game history.
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2016-05-26 00:58:15 +01:00 |
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Gareth Latty
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050bf170a4
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Opitmise animations.
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2016-05-23 19:08:07 +01:00 |
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Gareth Latty
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cf2720eb9d
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A variety of bug fixes.
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2016-05-23 17:32:08 +01:00 |
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Gareth Latty
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cb4ced9e02
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Forgot a trailing slash.
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2016-05-22 20:19:11 +01:00 |
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Gareth Latty
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7c08a90290
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More fixes for https support.
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2016-05-22 20:16:12 +01:00 |
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Gareth Latty
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8217f84e38
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Fix for bug where the server would give the incorrect URL if accessed via HTTPs.
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2016-05-22 19:02:15 +01:00 |
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Gareth Latty
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68fc6a82a9
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Remove fix for websocket bug that's fixed in the latest version of the library.
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2016-05-22 13:56:16 +01:00 |
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Gareth Latty
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bd912fd2c0
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After the server-side reorganisation stripping out Akka, forgot to ensure that only one request accesses the lobby at a time. This could become more fine grained in the future (at least allow pure reads, for example), but for now this emulates the previous set-up.
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2016-05-22 00:30:42 +01:00 |
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Gareth Latty
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2e6e37f458
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Resolve #35: Used JS lib and ports, which is a little more palatable now.
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2016-05-22 00:11:15 +01:00 |
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Gareth Latty
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42938646a0
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Restructure of server-side. Includes some UI fixes from recent updates.
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2016-05-21 03:27:54 +01:00 |
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Gareth Latty
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b38faf92e3
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Resolve #48 - Added house rule support and a first implementation.
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2016-05-20 12:36:39 +01:00 |
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Gareth Latty
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84254e88a5
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Upgraded for elm 0.17. Currently compiling, but with runtime errors - looks like Html.map is broken. Hopefully should begin working with the next release.
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2016-05-19 01:34:42 +01:00 |
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Gareth Latty
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9cb75a9546
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Resolve #28: Cards now keep IDs so duplicates are not stripped.
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2016-05-08 16:55:55 +01:00 |
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Gareth Latty
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6d4bb80b0a
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Resolve #15 - Extra cards are now given on triple slot calls. Also fixed a bug where the deck wasn't recycled properly if it ran out.
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2016-05-08 16:33:54 +01:00 |
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Gareth Latty
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dc941ddd34
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Update to newest MUI and FontAwesome.
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2016-05-08 16:05:27 +01:00 |
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Gareth Latty
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00e21970a3
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Resolve #40 - Disable playing when joining a round mid-way-through. Also add explicit withdraw button to cards, rather than just clicking on the card.
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2016-05-08 16:04:57 +01:00 |
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Gareth Latty
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54f5c10e89
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Project restructure to allow for automated deployment on Heroku.
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2016-01-21 00:29:34 +00:00 |
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