Work on #10 - Add skipping for disconnected players.
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@@ -19,14 +19,18 @@ jQuery(function($) {
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$('body').on('click', '.js-hide-scores', hideScores);
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});
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function inviteOverlay(event) {
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function inviteOverlay() {
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mui.overlay('on', $('#invite')[0].cloneNode(true));
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}
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function aboutOverlay(event) {
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function aboutOverlay() {
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mui.overlay('on', $('#about')[0].cloneNode(true));
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}
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function toggleWarningDrawer() {
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$('#warning-drawer').toggleClass('shut');
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}
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function start(url) {
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var socket = null;
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var gameCode = window.location.hash.substr(1);
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@@ -76,7 +80,6 @@ function start(url) {
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}
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game.ports.subscription.subscribe(function (lobbyIdAndSecret) {
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console.log(lobbyIdAndSecret);
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if (lobbyIdAndSecret != null) {
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localStorage.setItem("existingGame", JSON.stringify(lobbyIdAndSecret))
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openWebSocket(lobbyIdAndSecret.lobbyId, lobbyIdAndSecret.secret);
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